Description
Description:
This text will be useful for students on a wide range of courses such as ‘A’ Level Computing. It assumes no knowledge of programming and covers everything needed to write a large program.
- Part One goes through all the main programming concepts carefully.
- Part Two covers a variety of topics which students will find useful in their project work.
- Part Three goes through the design and coding of a sample project.
- All the material covered in Part One and the project in Part Three can be done using Version 4 or higher of Visual Basic. Some topics in Part Two need Version 5 or higher.
Table of Contents:
Introduction
Part One – Basic Topics
Chapter 1 – Introducing Visual Basic
Chapter 2 – Working with Controls
Chapter 3 – Working with Data
Chapter 4 – Selection
Chapter 5 – Loops
Chapter 6 – Handling Strings, Dates and Time
Chapter 7 – Procedures Chapter
8 – Arrays
Chapter 9 – Records
Chapter 10 – Files
Part Two – Further Topics
Chapter 11 – Debugging and Error Handling
Chapter 12 – Sending Output to the Printer
Chapter 13 – Menus
Chapter 14 – Graphics
Chapter 15 – Relational Databases
Chapter 16 – Visual Basic and the Internet
Part Three – The Project
Chapter 17 – Introduction and Analysis
Chapter 18 – Design: Forms, Reports, Files and Data Validation
Chapter 19 – Design and System Maintenance: Modular Structure
Chapter 20 – Coding: Forms, Standard Modules and Utilities
Chapter 21 – Coding: Membership
Chapter 22 – Coding: Starting a Game
Chapter 23 – Coding: Finishing a Game
Chapter 24 – Appraisal
Appendices
Index
Author: D.CHRISTOPHER
Publisher: D.CHRISTOPHER
ISBN-13: 817656401X
Language: ENGLISH
Binding: PAPERBACK
No. Of Pages: 248
Country of Origin: India
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